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The Right-Hand Algorithm: R U R’ U’

Learn the right-hand trigger and what each move does in a short repeatable sequence.

Open the interactive 3D cube ↗

The four-move trigger R U R’ U’ is one of the most useful building blocks in cube learning. It moves a small group of pieces and appears in beginner corner insertion and advanced methods.

Follow the lesson

STEP 01

Hold a consistent front

Pick a color to face you and keep it there. The letters refer to the faces of the cube, not left and right as seen by a moving camera.

STEP 02

Turn the right face upward

R is a clockwise quarter turn when viewed directly from the right face.

STEP 03

Turn the top clockwise

U turns the upper layer clockwise when viewed from above.

STEP 04

Undo right and top

R’ reverses the right move; U’ reverses the top move. Read prime as counterclockwise from that face.

STEP 05

Repeat slowly and observe

Try the trigger six times on a solved 3×3 to return to the starting state. Stop after each repetition and note the movement of the front-right corner.

Coach's note

Perform moves in order, not simultaneously. Start slowly on a physical cube, then copy them on the 3D trainer.

Practise it on a real cube

Keep your physical cube in the same orientation as the instructions. Perform each face turn slowly, stop and check the stickers, then compare with the 3D trainer. Voice lessons can guide screen-based practice; physical cube moves are confirmed by the learner rather than checked by a camera.

How to know you are ready to move on

Repeat the exercise from a fresh starting position and explain what each turn is meant to accomplish. If the result differs from the target, go back to the earliest step you can verify instead of immediately starting over. Use cube notation whenever a move symbol feels unclear.